Video Game Translation – Crowdsourcing vs. Agency The gaming industry has become ...
May 2018
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Only the sites from your frontpage are shown.Monday, 7 May
[Guest Post] Video Game Translation – Crowdsourcing vs. Agency
Video Game Translation – Crowdsourcing vs. Agency The gaming industry has become ...
[Guest Post] Video Game Translation – Crowdsourcing vs. Agency
Video Game Translation – Crowdsourcing vs. Agency The gaming industry has become ...
Wednesday, 9 May
GM48 Winners and Upcoming GameMaker Jams [new]
Check out these amazing GameMaker games from the results of the 26th GM48 and also get ...
GM48 Winners and Upcoming GameMaker Jams
Check out these amazing GameMaker games from the results of the 26th GM48 and also get ...
Wednesday, 23 May
YoYo Games Indie Game Publishing [new]
We're very happy to announce a new publishing division, partnering with leading ind...
YoYo Games Indie Game Publishing
We're very happy to announce a new publishing division, partnering with leading ind...
YoYo Games Indie Game Publishing
We're very happy to announce a new publishing division, partnering with leading indepen...
Comment on [GameMaker Tutorial] Drawing custom health bars with sprite parts by Dustin
Fantastic article! I am having trouble figuring out how to get the custom healthbar to...
Thursday, 24 May
YoYo Games Publishing FAQ [new]
Yesterday, we announced our new publishing division: https://www.yoyogames.com/blog/471...
YoYo Games Publishing FAQ
Yesterday, we announced our new publishing division: https://www.yoyogames.com/blog/471...
YoYo Games Publishing FAQ
Following our publishing announcement: https://www.yoyogames.com/blog/471/yoyo-games-in...
Sunday, 27 May
[Guest Post] The Art of Music and Sound Design [new]
The Art of Music and Sound Design Working on a new project here at SoundOctave, it’s ...
[Guest Post] The Art of Music and Sound Design
The Art of Music and Sound Design Working on a new project here at SoundOctave, it’s ...
[Guest Post] The Art of Music and Sound Design
The Art of Music and Sound Design Working on a new project here at SoundOctave, it’s ...
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