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Designing Games with GameMaker
Designing Games with GameMaker

Computing things

GameMaker contains a large number of functions to compute certain things. Here is a complete list.

Information on the GML language can be found in the following pages:

Real-valued functions
String handling functions
Dealing with dates and time

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You can also read this manual on one single long page (± 1.5 mb)

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GameMaker Manual