Home | Aanpassen | Blog | Extra's | Log In | Info
Handleiding | D&D iconen | GML Parser | Archief | Iso City
Gebruikersnaam: Wachtwoord:  
Over ons | Features | Directory | Banners | Contact

Game Maker Blog

Game Maker Blog Game Maker Blog

Abboneer

Game Maker Blog

Laatste update:
Zojuist
Website:
http://gamemakerblog.com
Abonnees:
125 gebruikers
Bekijk een archief van berichten van deze site

Login om je te aboneren op deze site
Gebruikersnaam:

Wachtwoord:

 

Game Maker Blog Game Maker Blog

21 feb: GameDev Behind The Scenes #2 – Killing Scope Creep and Finishing Your Game
Have you ever wondered what goes on behind the scenes throughout an indie game’s ...
20 feb: Income Report & Review #002 (January 2017)
Every month I’ll be bringing you details on the inner workings of the blog, warts...
15 feb: The Journey
   I am Agent 47, tasked with infiltrating and eliminating Viktor Novikov and Dalia M...
12 feb: Valve to Ditch Greenlight in Favour of Shiny New Steam Direct
On Friday, Valve, the company behind the Steam platform, announced that their current G...
3 feb: GMB 2016 Review & Financial Report
We’ve arrived in 2017 with much to look forward to in the development of our much...
27 jan: Mobile, Web and UWP released for GMS2
Today YoYo Games have announced the much anticipated release of the Mobile, Web(HTML5) ...
24 jan: Indie Insight: Vacuous
A truly addictive but equally frustrating game, Vacuous is a minimalistic action/puzzle...
22 jan: Indie Insight: Bit.Saw
Bit.Saw is a rage puzzle platformer by @shubshub11 that involves flipping the gravity t...
19 jan: GameDev Behind The Scenes #1 – Making A Small Sellable Game Fast by @nmeunier
Have you ever wondered what goes on behind the scenes throughout an indie game’s ...
11 jan: Missile Cards Needs YOU!
Missile Cards is a fresh, new mash-up of the Atari classic, Missile Command, and the fu...