Here are the winners for the competition of January 2008.
February 2008
Archive
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GM Tutorials
Wednesday, 6 February
Sunday, 10 February
Level Design Theory
Players/Consumers are a top priority in your game. After all, they ARE the ones you are...
Planning your game
Planning is an essential part of designing any game. You may think it isn't, but most g...
Saturday, 16 February
Sunday, 17 February
Tuesday, 19 February
Friday, 22 February
How to simply and effectively learn how to use Game Maker
Have you have trouble learning Game Maker? Here are some nice tips on how to learn it.
Wednesday, 27 February
SHMUP_engine [new]
v0.31Control : Move => Arrowsshoot => CTRLThat's it for now.There's so much work ...
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